Map(in) Igualada
Architectural, urban, and landscape systems can be understood at multiple levels and through multiple valences. Primarily, the task of mapping them should give us a sense of how these systems operate, how they manipulate our movement, how they construct imaginaries of fullness and totality despite being fragmented. In moving through a building, city, or terrain, our direction is overdetermined by preexisting structures of meaning and space; by the visual, visceral, and haptic clues that guide our procession through it; by the need to reach particular destinations in efficient yet safe ways... Moving through these spaces implies moving through multiple thresholds. It implies a continuous inhabitation of liminality - of spaces undefined, in between, and constantly in flux. Because of this, thresholds are simultaneously ambiguously precise and precisely ambiguous... three dimensional, constantly transforming yet continuous organisms which, in addition, are further transformed by our (dis)placement within them ...through plans, maps, photographs, diagrams, etc., we are confronted with the necessity of translating these to correspond to our understanding of real time, space, and experience.
From the first (this) documentation, you should develop 3 maps of the zones analyzed. These drawings should be pencil on Bristol or equivalent paper (22x30 or similar) and should express the representational intensity, inventiveness, collage strategies, and continuities of the previous investigations. Keep in mind the relationships between text and drawings. And, remember that these maps should be descriptive, productive, and will be the basis for later design strategies and solutions.
As to the form of the maps, one of the maps should be (following Deleuze and Guattari)
a map that must be produced, constructed, a map that is always detachable, connectable,
reversible, modifiable, and has multiple entryways and exits and its own lines of flight.
The second should be chosen from the following list:
perspective mapping
sectional mapping
axonometric (exploded, worms eye, parallel) mapping
axonometric surface(s) unfolding mapping
(or some combination of these)
The project is essentially to map out a threshold/transitional moment of some sort that occurs in the Igualada Cemetery. By using a semi-three dimensional map as well as drawn mappings of three dimensional nature, we're meant to explore unknown areas of the site, and reveal them. Have to stress the fact that it is mapping and not expressions of what might be there, it is to show what is actually there. I had to be steered onto that track as I hadn't gathered it from the initial explanation.
Initial studies:
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